	// Map Definitions

	// Handle for Wormhole (map_wormhole) object map_worm1002
	Handle map_worm1002

	// Handle for Wormhole (map_wormhole) object map_worm1003
	Handle map_worm1003

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1004
	Handle trigger_1004

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1005
	Handle trigger_1005

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1006
	Handle trigger_1006

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1007
	Handle trigger_1007

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1008
	Handle trigger_1008

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1009
	Handle trigger_1009

	// Handle for Tritanium Moon (trigger_tritanium) object trigger_1143
	Handle trigger_1143

	// Handle for Tritanium Moon (trigger_tritanium) object trigger_1159
	Handle trigger_1159

	// Handle for Tritanium Moon (trigger_tritanium) object trigger_1160
	Handle trigger_1160

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1161
	Handle trigger_1161

	// Handle for Tritanium Moon (trigger_tritanium) object trigger_1162
	Handle trigger_1162

	// Handle for Tritanium Moon (trigger_tritanium) object trigger_1163
	Handle trigger_1163

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1164
	Handle trigger_1164

	// Handle for Tritanium Moon (trigger_tritanium) object trigger_1165
	Handle trigger_1165

	// Handle for Tritanium Moon (trigger_tritanium) object trigger_1284
	Handle trigger_1284

	// Handle for Tritanium Moon (trigger_tritanium) object trigger_1285
	Handle trigger_1285

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1286
	Handle trigger_1286

	// Handle for Tritanium Moon (trigger_tritanium) object trigger_1287
	Handle trigger_1287

	// Handle for Tritanium Moon (trigger_tritanium) object trigger_1288
	Handle trigger_1288

	// Handle for Tritanium Moon (trigger_tritanium) object trigger_1289
	Handle trigger_1289

	// Handle for Tritanium Moon (trigger_tritanium) object trigger_1290
	Handle trigger_1290

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1291
	Handle trigger_1291

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1340
	Handle trigger_1340

	// Handle for Tritanium Moon (trigger_tritanium) object trigger_1341
	Handle trigger_1341

	// Handle for Tritanium Moon (trigger_tritanium) object trigger_1342
	Handle trigger_1342

	// Handle for Tritanium Moon (trigger_tritanium) object trigger_1343
	Handle trigger_1343

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1344
	Handle trigger_1344

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1345
	Handle trigger_1345




	// Map Object Initialization

	map_worm1002 = GetHandle( "map_worm1002" );
	map_worm1003 = GetHandle( "map_worm1003" );
	trigger_1004 = GetHandle( "trigger_1004" );
	trigger_1005 = GetHandle( "trigger_1005" );
	trigger_1006 = GetHandle( "trigger_1006" );
	trigger_1007 = GetHandle( "trigger_1007" );
	trigger_1008 = GetHandle( "trigger_1008" );
	trigger_1009 = GetHandle( "trigger_1009" );
	trigger_1143 = GetHandle( "trigger_1143" );
	trigger_1159 = GetHandle( "trigger_1159" );
	trigger_1160 = GetHandle( "trigger_1160" );
	trigger_1161 = GetHandle( "trigger_1161" );
	trigger_1162 = GetHandle( "trigger_1162" );
	trigger_1163 = GetHandle( "trigger_1163" );
	trigger_1164 = GetHandle( "trigger_1164" );
	trigger_1165 = GetHandle( "trigger_1165" );
	trigger_1284 = GetHandle( "trigger_1284" );
	trigger_1285 = GetHandle( "trigger_1285" );
	trigger_1286 = GetHandle( "trigger_1286" );
	trigger_1287 = GetHandle( "trigger_1287" );
	trigger_1288 = GetHandle( "trigger_1288" );
	trigger_1289 = GetHandle( "trigger_1289" );
	trigger_1290 = GetHandle( "trigger_1290" );
	trigger_1291 = GetHandle( "trigger_1291" );
	trigger_1340 = GetHandle( "trigger_1340" );
	trigger_1341 = GetHandle( "trigger_1341" );
	trigger_1342 = GetHandle( "trigger_1342" );
	trigger_1343 = GetHandle( "trigger_1343" );
	trigger_1344 = GetHandle( "trigger_1344" );
	trigger_1345 = GetHandle( "trigger_1345" );



	// AI special forces



	//
	// PATHS
	//

	// Path: "Camera_1" (1 points)
	// Path: "Camera_2" (2 points)
	// Path: "Camera_3" (2 points)
	// Path: "Camera_4" (2 points)
	// Path: "Camera_5" (2 points)
